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Hardware is Cheap, Programmers are Expensive →

Always try to spend your way out of a performance problem first by throwing faster hardware at it. It’ll often be a quicker and cheaper way to resolve immediate performance issues than attempting to code your way out of it

You stole my images and now you’re going to die →

A very unique approach, but everything can be copied (eventually)

Bloom Filters – Explained →

The Bloom filter is a space efficient, probabilistic data structure – used to test whether an item does not belong to a collection. Most people use the definition that it tests whether an item is in a collection, but I think the latter explanation is more practical .

http://users.ece.utexas.edu/~adnan/pike.html →

Rob Pike’s 5 Rules of Programming Rule 1. You can’t tell where a program is going to spend its time. Bottlenecks occur in surprising places, so don’t try to second guess and put in a speed hack until you’ve proven that’s where the bottleneck is. Rule 2. Measure.